Adam Lentz - Unreal Engineer

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ROBLOX Freelancing

During my later years of high school and independent study years, I developed using ROBLOX professionally as a freelancer. During the few years I did this, I had many clients that asked me to do a variety of things. This ranged from scripting character, weapon, and vehicle systems, to creating full games from the ground-up, complete with 3D assets, animations, and UI design. My experience with Blender for asset design began here with low-poly weapon and armor designs, as well as Blender animations using a plugin designed for use with a ROBLOX Studio plugin. I no longer work with ROBLOX, as I aspire to do more than Lua on a platform made for learning game development, but the community from the group I worked with primarially is still active on Discord, linked in the top right corner.